iPhone SDK–a viable mobile gaming platform?
March 6th, 2008 | by Justin Nolan |EA seems to think so. In just two weeks of using the new iPhone SDK, they’ve gotten Spore up and running.
For those that don’t know, the iPhone and iPod Touch have some pretty powerful hardware, coupled with multi-touch input, and a 3-way accelerometer (like the Wii). With just their cobbled together toolchain, the homebrew community has already assembled some impressive wares (iPhysics and Marble come to mind). With an official and well documented SDK, and the big guns getting onboard, do you think the iPhone and iPod Touch could become a viable gaming platform?
If you’re interested in this platform, check out our sister site: Modiphone.net

2 Responses to “iPhone SDK–a viable mobile gaming platform?”
By The Great T Run on Mar 7, 2008 | Reply
That looks super sexy. I wish I could afford one! I’m still trying to get roms on my blackjack!
By Justin Nolan on Mar 7, 2008 | Reply
Super Monkey Ball looks even better (full 3d): http://www.modiphone.net/super-monkey-ball-on-the-iphone-video/