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Halo 3 only runs at 640p

Posted: September 28th, 2007 | Author: Justin Nolan | Filed under: Halo 3, Xbox 360 | 57 Comments »

Do you remember back in 2005, there was a stink about PGR2 and Perfect Dark Zero not running at a full 720p? They are rendered at a lower resolution, and then upscaled to 720p (or whatever resolution you have your 360 set to). So here we are, almost a full 2 years later, and the consoles biggest game even suffers from the same affliction. The smart people at the Beyond3D Forums got out their digital cameras and started counting pixels, and this is what they found:

Halo 3 540p proof

Now before you call shenanigans, let me explain how this works. This has been confirmed using multiple stills from different sources. Here is how the math goes: Each “step” in a jaggy alias line equals one vertical pixel at the images native resolution (for angles beneath 45 degrees). In this example there are 16 steps in the jagged line. This means in the native rendering, there in a 16 pixel height difference between step 1, and step 16. This picture was taken on a 720p native LCD, running Halo 3 at “720p.” So when you have an alias line with 16 steps, there should be a physical height difference of 16 pixels. But instead here, there is an 18 pixel height difference!

What this means is the native image is only 16/18, or 88.88% (repeating), of the 720p outputted image. That means Halo 3 is only internally rendered at 640p, and the image is upscaled by the 360 to 1280×720.

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More examples (on a 1080p display, so the math is slightly different)

Running at only 1138×640, that means there are 728,320 pixels. That’s a full 193,280 pixels LESS than 720p. In fact, it is even less pixels than your very average 1024×768! Hardly what anyone would consider “high-def.”

Again, these conclusions are not just being drawn from this one image. It has been verified on multiple displays running in 1:1 mode. When an LCD is running in 1:1, that means ever pixel in the image is mapped to it’s own pixel on the display. In every instance it is conclusive that Halo 3 is running at precisely 640p. This of course does not change how much fun the game is, or even how good it looks… even if we’re getting robbed of a few (hundred thousand) pixels.

On the bright side, Halo haters can no longer call Halo 3 “just Halo 2 graphics in HD.”

Side note: Before anyone accuses me of Halo hating… I’m enjoying the game thoroughly. I just think it’s sad the 360’s flagship game isn’t even running in high-def, let alone with anti-aliasing. I’m not a graphics whore though, and I still believe gameplay comes before graphics… but come on. Don’t put 720p/1080p on the box, and tell us everything on the 360 is in HD.


Halo 3 leaked to scene and torrent sites

Posted: September 20th, 2007 | Author: Justin Nolan | Filed under: Hacks, Halo 3, Rumors, Xbox 360, Xbox Live | 9 Comments »

And not just the ending, either. The whole game. As in to download and play. This of course isn’t unusual by any means, especially with a few stores breaking street date, rebel employees, and a flood of copies on ebay. In the right hands (or wrong, depending on your perspective) that equates to a scene release or torrent.

Piracy Kills Master Chief

From the looks of it, at least two groups have released Halo 3 in the past two days, with ccclx the only making it onto nforce (nfo).

Today Microsoft has released a minor update to enable support for the future “big button” remote. There is already speculation this update has something to do with Halo 3, and “the banhammer.” While there are currently hacked firmwares to play this release and others on your 360 undetected, Microsoft could once again up the ante and ban all modded consoles that connect to Live. There haven’t yet been any reports of banned consoles after todays update.


The Halo 3 Hoedown

Posted: September 15th, 2007 | Author: Tarun Kunwar | Filed under: Halo 3, Xbox 360 | 2 Comments »

A much needed video seeing as how the Halo 3 juggernaut is now officially selling $30 faceplates and completely unnecessary missile cases. Halo 3…aka the second coming?

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Guitar God Tom Morello boss in GHIII

Posted: September 11th, 2007 | Author: Tarun Kunwar | Filed under: News, PS3, Xbox 360 | 15 Comments »

Ok, so for the most part, I hate this game. If you’re going to become a Guitar Hero freak and spend countless hours learning how to pretend play a plastic toy, LEARN THE FRIGGIN INSTRUMENT. It’s not that hard. When I think about the level of ease on all the songs in this game, it would seriously take a n3wb guitarist the same amount of time to learn the tabs as it does getting a 100 note streak.

It looks like they’ve added some very influential guitarists to the GHIII lineup (mainly Slash from Guns N’ Roses and now Tom Morello from Rage Against the Machine and Audioslave) RIP.

The Rage song on the game………….BULLS ON PARADE!!! Activision has stated that players will need to “emulate some of Morello’s extremely innovative guitar-playing antics.” How he makes those freakishly amazing sounds with his geetar you axe?

I’ve met Tom once; he’s an ass. Nevertheless, this is innovation at its finest.

Who knows J-Town, maybe a Bright Eyes song for GHIV? BOOMERANG BURN!

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Dear Microsoft, we want 16:10

Posted: September 8th, 2007 | Author: Justin Nolan | Filed under: Rants, Xbox 360 | 4 Comments »

I know this is an old issue, but only now is it affecting me (I’m selfish like that). I recently brought home a gorgeous HP w2207, wide screen 1680×1050 monitor. That translate into a 16:10 aspect ration, which differs slightly from the typical HD 16:9. Despite a variety of odd output options for VGA users, 16:10 resolutions are lacking. Looks like our friends Ana and Hana have been slacking. So Microsoft, please add some 1680×1050 support. Most all 22″ monitors run this native resolution, and 22″ monitors are the new hot ish.

Even if this doesn’t effect you now, it may some day. Sign this petition for 16:10 support. So far there are over 700 signatures. And if you think online petition’s never work, they brought you the BioShock collectors edition. While there was never a HDMI cable release, our very own 360 HDMI petition garnered a good amount of signatures and now we’ve got HDMI in the Elite and Pro. Miracles do happen!


PS3 tags/Network releases

Posted: September 7th, 2007 | Author: Tarun Kunwar | Filed under: News | 3 Comments »

Tryptamine[] - brought to you by: ps3tag.com

Pretty much the same as your gamercard. Check it out.

Here’s what’s new on the Network…

* Stranglehold demo (Free)
* NBA Live 08 demo (Free)
* Motorstorm Coyote Weekend VIP Pass ($5.99)
* Motorstorm vehicle packs 1 to 4 ($0.99 each)
* Ninja Gaiden Sigma Weapons Master add-on ($2.99)
* Turok “Quiet Kills” trailer (Free)
* PixelJunk Racers trailer (Free)
* Heavenly Sword Making-Of episode 5 (Free)
* Heavenly Sword Anime episode 5 (Free)
* Lair “World in Chaos” trailer (Free)
* Motorstorm Coyote Revenger trailer (Free)
* Drillbit trailer (Free)
* Resident Evil: Extinction trailer (Free)
* Heavenly Sword Anime wallpaper (Free)
[PS3 Fanboy]

It might not seem much right now, but they are heading in the right direction. Even if Sony were to copy Marketplace exactly, I doubt anyone would really be upset.

p.s. The Folklore demo is definitely worth checking out. It has rekindled my love for RPGs.
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“Hidden Fronts” map pack free on the 3rd

Posted: September 2nd, 2007 | Author: Tarun Kunwar | Filed under: Rants, Xbox 360 | 2 Comments »

I’m not going to lie, I’ve grown quite fond of GOW’s online multiplayer. With the addition of these four free maps, I’ll be more than occupied until the 25th.

BUT…I’ve got a serious unrelated bone to pick with this game…

WHAT IS UP WITH THE ACHIEVEMENTS!?

For all of you achievement whores out there, I’m sure you’ve already come across this problem.

If an achievement reads (get 100 headshots), you should expect to have it by your hundredth head shot…not forty some odd kills later. Apparently, this unattainable achievement nuisance has become a raging epidemic that has “GOW-’ERS” everywhere frustrated. I’m starting to think that the achievements might be reached through some sort of a chronological order (chainsaw first, execution, curb stomp etc.). Or quite possibly, you can’t get these achievements at all unless you sell your soul to the gaming gods. Oh well. At least Process will be kick-ass.

Blarghhhhh.

p.s. Watch my gamerscore fly. =)