Note to self: Stranglehold kicks major ass
August 9th, 2007 | by Justin Nolan |I couldn’t have been less excited about Stranglehold. That all turned around when I played the demo today. Good lord. What it lacks in graphics (which, despite what I’ve read from some people, aren’t too shabby) it more than makes up in production values. It totally captures that ass-kicking, action movie feel. Except you are at the controls. The ass kickin controls, that is.
I don’t know what else to say, just play the demo yourself and get hooked. After that moment of glee, the sorrow will kick in when you realize that’s another $60 hole in your pocket this holiday season.

3 Responses to “Note to self: Stranglehold kicks major ass”
By thegreattrun on Aug 10, 2007 | Reply
the only things this game is missing are
a. melee attack
b. where the hell is the reload animation?
I will never get sick of that matrix jumpy dealy.
By Justin Nolan on Aug 10, 2007 | Reply
I’m very skeptical about multiplayer. It’s gonna be a slow-mo fest.
The dudes name is Tequila. He can reload faster than you can see!
By JRWS on Aug 10, 2007 | Reply
I enjoyed the demo and I notice a few minor issues, be in a cover position looking left I think he one hands the Spas and it recoils like a pistol, and all the unintentional table sliding and one shot with the pistol wooden crate breaking:) My @ss has never broken so many melons
It is solid fun thought, My son Ecks12 say if you play through four times you get all the power moves not just the health and sure shot. At very least I will gameznflix it for sure.